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Tv Size Effecting Fps Gameplay?
Posted 05 May 2010 - 06:18 PM
Posted 05 May 2010 - 06:44 PM
Edited by Master C, 05 May 2010 - 06:44 PM.
Posted 05 May 2010 - 07:23 PM
with some games, wide screen also gives you additional FOV.
also, higher resolution will result in easier spotting of far off targets.
Posted 06 May 2010 - 06:10 AM
Makes a really big difference in a game when you have to pull off moves on a frame by frame basis.
Edited by Master C, 06 May 2010 - 06:10 AM.
Posted 06 May 2010 - 11:48 AM
Posted 06 May 2010 - 12:35 PM
*clap* *clap* *clap*
Posted 06 May 2010 - 02:14 PM
Its possible just adapted to it without noticing (especially if you're just playing MW2). I only began to notice it myself when I was getting really competitive with smash and I started practicing wavedashing etc while regularly switching between LCD and fatback(wtf is the technical name for fatbacks? I forget).
I need to ask my friend who is crazy about the CS 1.6 scene. He's done a lot of research on it, he refuses to switch to LCD's. Apparently its reached a point when certain brands of the fatbacks are worth quite a lot of money because no one makes the bloody things anymore.
Edited by Master C, 06 May 2010 - 02:18 PM.
Posted 06 May 2010 - 06:55 PM
and they do have less lag, but some of them have less than 1 frame of lag (a frame being a 60th of a second and the lag being 100th of a second). yes, some of them have AWFUL lag (upwards of 10 ms in some cases), but not all are like that.
o, btw. some research of mine showed that plasma screens are considered as fast as CRTs since they too have a refresh rate.
Posted 07 May 2010 - 02:16 PM
i usually just call em fatass's or tubetvs
*clap* *clap* *clap*
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