WoW vs EvE.
Ok, so I used to play WoW, I was a level 60 Priest before BC came out. I quit basically as soon as I hit 60, here is why: I was level 59 when I realized that I'd be doing the same thing I was doing as a level 1, just with bigger numbers and shiny gear. But hey, I kept with it, my friend told me raiding was awesome, but I thought about it. You raid to get better gear right? So what do you do when you get all of the best gear? PvP? That'll get boring fast though, you have the best gear, you will be pretty hard to kill. So I quit.
I spent a lot of done time on my friends vent server, just talking to people, and a few of my friends were playing EvE, and it sounded REALLY cool, they kept talking about it, so I made an account, and 20 minutes later announced it was gay and quit. I did this three times, before sticking with it long enough to get my first PvP kill. Which I still remember to this day. It was easily the scariest and most intense moment I've ever experienced playing a video game. I had stolen some ore from a miner, and he came back in a battlecruiser class ship. Now, I was only in a frigate, a ship that was like a bug on his mirror. I foolishly attacked him and died. (I was a noob back then.) But, instead of rage quitting, I bought a battleship, and using what I learned about him from my previous fight, fit my ship to kick his ass, and that's what I did, I came back in the frigate, stole his loot again, and as he went away to get his Battlecruiser, I went and got mine. The fight took about 2 minutes. I was shaking the whole time.
That's my story about how I got into EvE, and yeah, I will admit, I quit it 3 times before finally getting hooked, but the game has an impossible learning curve that just isn't for some people.

Lets talk about leveling:
EvE: You train skills, you can only train one at a time, and they take anywhere from 9 minutes to 3 months. The advantages are; there is no grinding, and your character is constantly improving. The disadvantages are; it takes a while before you can be bad-ass enough to kill other players. Time put into the game does not equal how good your character is.
HOWEVER your characters skills matter less than YOUR skill. EvE is the ONLY MMO I know of where the players skill, cunning, cleverness, and intelligence matter more than your characters stats, WAY more. I have killed people with quadruple the amount of skills points I have. Simply because I out thought them. Also, the way skills work, it is very possible to train and specialize in a certain area of combat and keep up with a player that has been around for 4 years, in that same area of combat.
WoW: You kill mobs, and you get double XP for being 'rested' if you log out in a capital city, or an inn, you accumulate 'rest'. Advantages: Time put into the game directly correlates with how strong your character is. Disadvantages; grinding.
PvE:
EVE: I actually don't know too much about the PvE of EVE, you don't really NEED to do it and it's kind of boring. You go into a 'deadspace' where NPC's spawn, you need to kill all of them or complete a certain task, and then talk to your agent who gives you a reward. You get ISK (money) and LP (Loyalty points) you can use the LP to buy FACTION loot, which is better than regular loot, but very expensive. If you go into low security space (space where other players can attack you with little consequence) you can use scan probes to find hidden complex's that could drop rare loot which can fetch a tidy fortune.
WoW: You need to PvE, but the PvE is good. Raids have lots of people, can be fun, but sometimes the raid leader takes things a BIT to seriously... (Can happen in EvE too, but is seems to happen ALL the time in WoW.) Lots of fun boss's etc.
PvP:
This is where EVE shines
EVE: Like I said in my earlier story I get an adrenaline rush from PvP, a lot of other players do to, it's a documented phenomenon. The fact that everything you put on your ship, and your ship can go up in smoke in moments, makes every encounter a rush. It also balances things, like in WoW, whoever has the purples has a serious advantage. In EvE whoever has the faction gear also has a serious advantage, but they can die, and lose everything, instantly. Your average player doesn't run around with faction modules fitted on their ships, which makes people rely more on their skill (player skill no SP (skill points)) rather than their gear. HUGE fleet fights, 500 vs 500. Dynamic fights, capital ships, super capital ships.
Carriers, support capital ships which can launch fighter drones, and remotely repair other ships. Carriers can also carry other ships.
Dreadnaughts, capital class bad ass. These ships sit still, and unleash hell. The sheer damage they do is staggering, they are used to siege star bases, and other capital ships.
Motherships, the first super capital, they are upgraded carriers, they are giant, and immune to electronic warfare. Even against 4 to 1 odds, a mothership can turn the tide of
battle. Finally the
Titan. Super capital, immune to E-War, can unleash a dooms-day which can literally obliterate an entire enemy fleet (or friendly fleet, if you do it wrong.) These ships cost an insane amount of money, and after they doomsday they cannot move or do anything for 15 minutes, they are bad ass, but without a support fleet they will die easily. These ships are not owned by a single player, these are owned by mega corporations. Same with Motherships.
You can conquer territory, meaning you can actual control space, and fight for it. You are fighting other players alliances, and you win glory, resources, and respect.
WoW: Well there are arena's and instances. You are limited in these instances by the number of people you can have. There are no real losses, you can't control territory, winning Warsong Gulch doesn't really matter in the long run. Once you have the best gear, there is really nothing to do, but do Arenas. I'm probably missing stuff here, you guys can fill it in, I haven't play WoW in a very long time.
Flame away, trolls are welcome, I'm not a hypocrite.
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