The level of extremity to which this situation has been taken made me laugh out loud. Halos not healing non-halos. Non-halos not healing halos. Halos being banned. Non-halos being banned. It's segregation in a god-damn game!
This is an extremely poor move on Valve's part; I think they're too stubborn to just admit that they were really at fault and released a horrible system, so they punished a good half of the active community. Their 4.5% figure was of the total TF2 owners, and given that there was 10,000 people idling at one point, maybe another 5-8,000 that weren't (but did idle), around 15,000 out of the peak 27,000 players today is just a little bigger than 4.5%.
GG on widening the gap in your player base, Valve. And for some, there will be NO RE.
You have a very good point, although I don't know that a vast majority of halo vs. non-halo players will really detest each other that
much. I can understand the hate there, but I think for the most part it won't be a problem. Besides, I think everyone was taking one of the extreme sides when they found out they couldn't or could have a halo.
I saw a lot of people with halos on a server I frequent today, and it kind of made me jealous, but it didn't affect gameplay at all. Hopefully this is true for most cases. But I'd definitely play on a server that has halos vs. non-halos at least once, just for fun. I'll give it about a week until there is one 24/7 halo vs. non-halo server.
Anyway, I hope to acquire a halo eventually through an eventual trading system... then again I'm just getting my hopes up.