The first thing youíre going to notice about the game is that it still basically feels like RE4. Sure the graphics are way better (HD goodness), but the mechanics are still the same. If you used to play on the gamecube like I did it may take a little bit getting used to, but once youíre comfortable with the control scheme you will quickly realize why this game is going to be the next best thing to RE4.
In RE5 you play as the role of Chris, a special agent sent to investigate. During the demo you will be partnered up with Sheva. The demo doesnít explain much about her yet, but Iím sure thereís going to be a good catch to her (please take note that the demo has no spoilers about the game and tell very little about the story). Basically what this partnership between Chris and Sheva means is that a new dynamic is coming to RE games Ė co-op play. If youíre just going to play by yourself though thereís nothing to fear. I played by myself and even though I thought Sheva may get annoying to tag along with all the time (being run by an AI); she takes care of herself well. During sticky situations like the chainsaw dude at the end of shanty town if youíre running sheíll run behind you well, evading hordes of zombies. You need to remember though, if she gets chain sawed, the game is over for you too. So itís crucial that you keep yourselves alive. It may seem a bit overwhelming at first to watch out for two people but like I said she takes care of herself well and will help you out greatly if need be. Still, I think the best way to play the demo is online or with a friend in order to properly execute zombie killing.
You and Sheva will be working with eachother to survive so it's crucial to get along.
Since there are two of you now sharing ammo is a necessity for survival. While I was playing by myself at first I took all the ammo, but soon I realized that makes Sheva absolutely useless. Sheíll stand there with no ammo and youíll quickly get horded by zombies. Itís important to make sure you keep each other full of ammo to effectively protect each other. You may find it difficult for the first bit because now RE5 has changed to a ďrealtimeĒ inventory screen. This means youíll be swapping guns/ammo/herbs on the fly so youíll have to be quick. It takes some time to get used to. I almost wish it wasnít like that and it was back like the way it was in RE4. Still, I have a feeling it will make the game more intense in the end.
During the demo you will be forced into certain situations where you and your partner will have to spilt up in order to get past the obstacle. During these sequences you will usually cover one another until the pathway is opened. Its fun and rewarding to do but can also be nerve-racking if youíre not next to your partner and they are dying.
In the demo you will be able to use 4 guns. The handgun, shotgun, rifle, and machine gun. They are all great fun to use, but I think my favourite is still the shotgun. The crowd control with it is excellent. I guess I forgot to mention that because there are two of you, youíll be horded with way more zombies than before so that makes the shotgun that much more effective when youíre spammed by 15 zombies. But yes, aside from the shotgun the other guns are much like they were in RE4, they are just redesigned graphically.
From what Iíve seen so far in the demo a lot of it tests your survival skills. In the first level in the demo youíll be pitted against several zombies and this executioner zombie for what it seems is at least 10 minutes. Itís not easy to stay alive, and you will constantly feel like youíre not going to make it. The key is to work as a team and keep moving. The minute you stay still youíll get surrounded by zombies at all angles. Thereís no harm in running and finding better coverage to shoot from.
No matter how good you or your partner is you will get hurt. Herbs are back and basically do the same thing they did in RE4. There is something new now though. When youíre partner gets in critical health you are able to walk up to them and ďresuscitateĒ them, basically itís an animation of you shoving a needle into their heart. I had to do it several times (and had it done to me several times). Itís cool and I canít wait to see how they expand that into the game later.
Lastly I want to talk about the signature moves Chris has. Let me just say that so far I enjoyed the moves from RE4 better. The ďhookĒ just seems kind of boring when Chris does it. Basically all your doing is going up to the zombie and punching it super hard into the nearest wall in the opposite direction. Itís very meh to me. I miss the suplex Leon used to do. Keep in mind that this is just the demo though.
This leads me to the end of this article. Nothing is official in this game yet and Iím excited to get my hands on the final retail version of this game. So many more things will be introduced into this game, and Iím sure the story is going to be fantastic. Anyways, only time will tell. What I can tell you now though, is that if you enjoyed RE4 there should be no doubt in your mind when it comes to pre-ordering RE5. I am going to grab the Collections Edition pack because I love Resident Evil so much and it looks like itís going to offer some good stuff. The game is set to release March 13, 2009; less than two months away! Preorder now.
Edited by The Colonel, 06 August 2009 - 09:51 PM.