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[wii] The Legend Of Zelda: Twilight Princess

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#1
Plasmic Fury

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Published by: Nintendo
Developed by: Nintendo
Genre: Action Adventure
Number of Players: 1
Release Date:
US: November 19, 2006
Console: Wii or Gamecube

The Legend of Zelda series has acquired much fame and fortune over the years, producing titles with each passing year. Twilight Princess is no different, and in fact goes that extra stretch in order to be called one of the greatest Zelda’s ever produced. The Legend of Zelda: Twilight princess was in development for around 4 years and now that it’s finally out we can look at it in awe. Some of the brightest game developers worked on this title and it shows. Let’s look into this game in depth.

Story
In Twilight Princess you start off as the same old Link we’ve known to love over the past few decades. Everything is fine in the town of Ordon until Link discovers the Twilight Realm, essentially a dark version of Hyrule. In the Twilight realm Link is transformed into Wolf form. Unaware of what is going on Link sets on a quest out to Hyrule City and as the story progresses he soon finds friends on his journey to aid him in his quest to save Princess Zelda and Hyrule from Ganondorf.


Kakariko Village

The story in this game is classic, I have no gripes with it. It is much like classic Nintendo game stories and it’s presented very well. The story will keep you compelled till the end, and that is a huge positive for me. Zelda’s have never really had bad stories, even though they usually copy the same idea from the last. How Nintendo always manages to keep it fresh shows a bright future for Zelda games.

10/10

Gameplay
Now I played this game on both Wii and gamecube and I must say that it doesn’t really matter which console you play it on. While the Wii controls are fluent and easy to use like the gamecube controls, you’re not really missing that much if you don’t play on the Wii. Essentially this Zelda was supposed to launch on the gamecube, but since Nintendo needed to line up a good launch for Wii they decided to quickly port it to the Wii. This is why I wouldn’t rate this game any better on the Wii than the gamecube. For the gamecube this is an impressive feat, but for the Wii its basically recycled gamecube material. What it comes down to though, is that either control features work excellently and I never really have any complaints about them. The Camera angles are 99% of the time great, and moving yourself around Hyrule is enjoyable. Wolf form and Link both control how we know and love.


Getting Items

Combat and puzzles still work how we remember them. In every temple you complete you will receive new items that will be able to unlock new areas in the game and give you new ways to defeat enemies; Classic Zelda at its greatest. If you’ve played any 3D Zelda’s previous to this one and you liked the combat, there should be no complaints. The new items give fresh ways to solve puzzles so it doesn’t seem like you’re playing an Old Zelda with newer graphics. The new wolf form changes the tide of Zelda games, the wolf offers completely new ways to solve puzzles and if you like new challenges this should be a treat for you. The difficulty level is raised from previous Zelda’s in terms of puzzles and challenges. This is for the best, it is usually never frustrating and a lot more rewarding when you solve a puzzle.


Using the Slingshot

Twilight Princess offers a number of things to do in the game. There are a lot of temples making this one of the biggest Zelda games yet (next to OoT). Usually before every temple there are side quests to perform so it doesn’t feel like you’re going from one temple to the next. There’s also plenty of fun minigames to perform, and you will want to try them all out because you can usually get upgrades to your bomb bags or health etc. Overall if you want to complete this game 100% it will take you anywhere from 30-40hours depending on the player of course.

The towns and villages you go to all have people to talk to and things to see and do. Usually every village will have a problem that you will have to solve, and in turn will usually lead you to a new temple. The Twilight realm plays a huge part in this Zelda game. Most of the time villages will be covered in the twilight realm and you will have to go in there as wolf form and fix it; Saving Hyrule one piece at a time.


Wolf Form combat

Now a few negatives about the gameplay can be started with no voice acting. I mean WTF Nintendo it was 2006 when you released this game. Tons of video games had voice acting and it was entirely possible for them to do it. I feel they were just being lazy not adding it. I believe voice acting adds to the experience in many different levels. The realism that voice acting would’ve added to this game would’ve been awesome. Secondly, the boss fights are just way too easy. You will most likely never die in this game if you’ve played previous Zelda’s. The boss fights are fun, but it goes to quick and it’s far too easy, it doesn’t feel like a challenge. These two points keeping it from getting a 10/10 on gameplay.

9.5/10

Graphics
This game is beautiful and doesn’t ever have a hitch in combat. The character models are highly detailed and beautiful. The lightning effects are effective and add to the beauty of the game. The viewing distance is high and can add to the coolness effect of the game. For a gamecube game this is a huge feat, really pushing it to the max. For a Wii title it’s just above average.


Explore

Some complaints I have about graphics though, is that there are some textures that are so noticeably blurry that it can attract your attention from the beauty of the game. Such as shrubs in the background that look like cardboard (much seen in N64 games). This in next gen gaming, that shouldn’t exist anymore Nintendo!

9.5/10

Sound
Well the soundtrack in TP is nowhere near as awesome as Ocarina of time, but it still holds its own. The music can be emotional and invigorating which is always awesome in a Zelda game, it really helps you get into the gameplay. The enemies and combat sound effects all sound nice and fluent. Moving on to the no-voice acting issue though just hurts this game. There is no excuse for them not doing it in this day and age. I may be a hard ass, but WTF seriously. I’m sure a lot of you agree with me there. Imagine a Zelda game where all the characters come to life with voice acting? I think about it, and it would just make the game so much better.

8.5/10

Closing Comments
The Legend of Zelda Twilight Princess is nothing short of awesome. It is huge and doesn’t really have a dull moment. The game doesn’t skip a beat and looks quite beautiful (except for a few textures). If you loved previous 3D Zelda’s this game is a must buy. It pushes the Zelda series even further and shows a bright future for new Zelda games. In terms of which console to buy it for, I would say that it doesn’t really matter. If you have a choice between the Wii and Gamecube, I would pick the Wii. The only things that really bug is the no voice acting and easy boss fights. Other than that this game could be in heavy competition for number one with Ocarina of Time.

Overall Score: 9.8/10

QUOTE
Plasmic Fury's Rating Scale


10 = Masterpiece
Not all games are perfect, but a 10 comes close and is something very speical and rare - It is without a doubt a must buy regardless of what genre's you like.

9.5 - 9.9 = Increadible
Titles that get in this score range are fantastic achievements in design, gameplay, and story - usually all of the above. These are titles at the top of their field and are worhtly of your hard earned dollars.

9.0 - 9.4 = Outstanding
If a game gets in this range you know that it is a worthwhile experiance with only a few minor flaws. If you are the least bit interested in the series/genre it is recommended for a buy.

8.0 - 8.9 = Great
A strong gaming experiance that misses some key elements in a few areas. While still highly recommended for a buy, if you are not interested in the genre/series these games could be skipped.

7.0 - 7.9 = Decent
A title that is still quite fun but has significant flaws which drag down the gameplay, hindering a good experiance throughout the game. Games that fall under this score are recommended for a rent or quite possibilty a buy if you are a fan of the series.

4.0 - 6.9 = Poor
A generic title that doesn't offer anything new to the table with obvious and serious flaws. Games under this category are not advised for a buy although you may be able to squeeze some fun out of them with a rent.

0.1 - 3.9 = Terrible
Titles that ensure a terrible gaming experiance. Do not buy or rent, just avoid them at all costs.

Edited by The Colonel, 06 August 2009 - 10:29 PM.


#2
Pantsman

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I have to disagree with your assessment of the story. While it started strongly, and features the best character development in the series, I felt that it sort of had a heart attack and died about halfway through.

SPOILERS

The villain who's been built up to be really awesome and menacing over the whole game turns out to be a huge wuss at the end, and suddenly we're fighting Ganondorf again with no warning, giving you no chance to develop any sort of animosity against him. When you actually meet him, he turns out to be a much more one-dimensional version of the character than that in Wind Waker, which was somewhat dissapointing. It's never explained why Ganon just holes up in the castle and waits around for you to come kill him, instead of, you know, actually trying to conquer Hyrule. It's also never made clear why the twilight-ification of Hyrule was a bad thing. It seemed like everything was pretty much the same to most of the people "trapped" in twilight.

END OF SPOILERS

Also, the world of TP, while big, seemed rather empty. There was little to do in the game apart from the main quest line, certainly fewer than any Zelda since lttp. Compared to the very sidequest-heavy Wind Waker and Majora's Mask, or even to OoT, it felt somewhat lacking.

I also disagree that this game is harder than previous Zeldas. I thought it was the easiest one yet, both in terms of the puzzles and the combat. The weak difficulty was quite a disappointment for me. Maybe I've just gotten better, but I know a lot of people who thought the same, so maybe not.

All in all, Twilight Princess is still a great game, but the flaws I mentioned above make it in my mind a 9.0 game.

#3
Plasmic Fury

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Hmm well I agreed that the combat was easier, but the puzzles I think were a little more challenging that the last games.

You might not think that they are because you've grown up since then and are more familiar with the Zelda series.

#4
eedok

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anyhow when I played it I was like wtf the Twilight Princess isn't Zelda! Which is why I pushed myself through to the end, even though the game was getting tiring.

#5
bloodvayne

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this game doesn't deserve more than a 9, imo.

It was easy, there were so few side quests, and most of them gave shit rewards. The story was, well, bad.

#6
Anth0ny

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QUOTE
It was easy, there were so few side quests, and most of them gave shit rewards. The story was, well, bad


Agreed.

I loved the game, but it definately didn't meet the hype. They shouldn't have released the fucking game on the Wii. It's a Gamecube game for christ sake.

I'll never forgive Nintendo for that decision. I remember how pissed off I was when they announced it for the Wii...after they promised it would only be on the Cube. Meh. At least it was better than Wind Waker.

I beat Jarett in Tetris. Once. Then he beat me four times straight. But still, I beat him once!

#7
Plasmic Fury

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I believe it deserved the rating I gave it tbh

#8
KronicDown

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This game could've been so much better. It was by no means a bad game, but I couldn't shake the feeling that it was trying too hard to be OoT V2 with a bunch of random differences.

And I completely agree with Pantsman, *spoiler*Gannondorf came so out of right field that it just didn't feel he was a necessary part of the story. It's like Nintendo just said HAI GUYZ, LET'S THROW GANNON IN JUST SO WE CAN HAVE EPICZ BATTLEZ LOLOLOLOL. I know that the series is supposed to have Link, Zelda and Gannon, but the way TP's story was turning out it just felt like he was unessecary. A better plot twist might have been if Zant turned out to be Gannondorf, or if Gannondorf had more involvement with the Twilight Realm plot.*spoiler* I think the best part of the story was Link's relationship with Midna, I really felt for her as a character more than most in a Zelda game.

#9
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Basically like everyone else said: It was disappointing, they built up Zant to be an evil badass that you better not fuck with if you want to live, and then he just turns out to be a weak puppet. I REALLY liked the final fight with Ganondorf/Ganon, although it was like everyone else said strange that you end up against him instead of super-evil Zant. The fight with Zant is like a joke tbh.

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#10
bloodvayne

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My 3 favorite Zelda's don't even have Gannon in them ^.^

I need to do a Link's Awakening review... (my favorite Zelda)

Oh and why is the Wii version worse?
I prefer the Wii version, especially since the game was built for being contrlled on the Wii...

#11
Plasmic Fury

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QUOTE (bloodvayne @ May 22 2008, 12:52 AM) <{POST_SNAPBACK}>
My 3 favorite Zelda's don't even have Gannon in them ^.^

I need to do a Link's Awakening review... (my favorite Zelda)

Oh and why is the Wii version worse?
I prefer the Wii version, especially since the game was built for being contrlled on the Wii...


The only gripes I have with the Wii version is that its a recycled version of the gamecube game. Twilight Princess was orignally designed for the gamecube. It pisses me off that at the last few months they just made Twilight Princess a Wii title.

For the Wii the graphics aren't that stunning, and its essentially a older game being sold as a new game, and its just dumb tbh.



#12
bloodvayne

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QUOTE (Plasmic Fury @ May 22 2008, 01:05 AM) <{POST_SNAPBACK}>
The only gripes I have with the Wii version is that its a recycled version of the gamecube game. Twilight Princess was orignally designed for the gamecube. It pisses me off that at the last few months they just made Twilight Princess a Wii title.

For the Wii the graphics aren't that stunning, and its essentially a older game being sold as a new game, and its just dumb tbh.



Why do I feel like I've had this arguement before....

Anyways, I'll start with the graphics.
You seriously weren't amazed by the graphics? They're some of the best on the Wii. Even SSBB brought over models, pretty much directly just because the graphics were that good.

Yes, when it was being created, it was originally set in mind for the Gamecube. Then they decided for both consoles. But ffs, do you really think it wold have been ANY different had they developed it exclusively for the wii?

Seriously...

#13
Brown_Cyclone

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i know alot of people will disagree with me on this one, but as good as it was, i think this is the series's weakest point. I understand that Nintendo had to succumb to the pressue at some point, but im still dissapointed they did. The pressure im refering to is everyone wanting a "realistic" zelda. Ok heres your zelda with realistic graphics people, are you happy? You get a final boss who is only revealed near the end, with a false one to mislead you, a gamecube port and a game that reveals very little about Hyrule and its history in general. I just hope to god Nintendo and Miyamoto and Aonuma don't make the same mistake again...

#14
Plasmic Fury

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QUOTE (bloodvayne @ May 22 2008, 01:39 AM) <{POST_SNAPBACK}>
Why do I feel like I've had this arguement before....

Anyways, I'll start with the graphics.
You seriously weren't amazed by the graphics? They're some of the best on the Wii. Even SSBB brought over models, pretty much directly just because the graphics were that good.

Yes, when it was being created, it was originally set in mind for the Gamecube. Then they decided for both consoles. But ffs, do you really think it wold have been ANY different had they developed it exclusively for the wii?

Seriously...


There is no excusing what nintendo did. Thats like Xbox 360 taking Halo original and releasing it on xbox 360 for 59.99$. It's a XBOX game not a 360 game. It doesnt make fucking sense.

It's nice that they did this so that Wii owners can play this Zelda, but WTF I think its retarded that there selling a gamecube game and pricing it the same on Wii. They had to do it to make more money in the end and sell Wii's but from my point of view its gay.

Also at least they could've polished the graphics at bit better on the Wii, the support of 480p does not excuse Wii having gamecube graphics. If Nintendo made a completely different Zelda for the Wii it will look much better trust me.

I stand by what I say, for Gamecube the game is amazing, for Wii its a recyceld gamecube game (but is still awesome).

#15
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QUOTE (KronicDown @ May 21 2008, 08:13 PM) <{POST_SNAPBACK}>
This game could've been so much better. It was by no means a bad game, but I couldn't shake the feeling that it was trying too hard to be OoT V2 with a bunch of random differences.

And I completely agree with Pantsman, *spoiler*Gannondorf came so out of right field that it just didn't feel he was a necessary part of the story. It's like Nintendo just said HAI GUYZ, LET'S THROW GANNON IN JUST SO WE CAN HAVE EPICZ BATTLEZ LOLOLOLOL. I know that the series is supposed to have Link, Zelda and Gannon, but the way TP's story was turning out it just felt like he was unessecary. A better plot twist might have been if Zant turned out to be Gannondorf, or if Gannondorf had more involvement with the Twilight Realm plot.*spoiler* I think the best part of the story was Link's relationship with Midna, I really felt for her as a character more than most in a Zelda game.


Agreed.

Wind Waker is still my favorite game in the series.

#16
bloodvayne

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QUOTE (Plasmic Fury @ May 22 2008, 11:35 AM) <{POST_SNAPBACK}>
There is no excusing what nintendo did. Thats like Xbox 360 taking Halo original and releasing it on xbox 360 for 59.99$. It's a XBOX game not a 360 game. It doesnt make fucking sense.

It's nice that they did this so that Wii owners can play this Zelda, but WTF I think its retarded that there selling a gamecube game and pricing it the same on Wii. They had to do it to make more money in the end and sell Wii's but from my point of view its gay.

Also at least they could've polished the graphics at bit better on the Wii, the support of 480p does not excuse Wii having gamecube graphics. If Nintendo made a completely different Zelda for the Wii it will look much better trust me.

I stand by what I say, for Gamecube the game is amazing, for Wii its a recyceld gamecube game (but is still awesome).


It's not a recycled Wii game, they developed the game for both fucking systems...
If they released Halo at the same time for Xbox AND Xbox 360, then I see no problem giving them the same price tag.
Resident Evil 4 I can understand, they released for the Wii later on, more features, lesser price. If the Wii version had came out at the same time as the GC version, then wouldn't make sense to give them both the same price tag?
Isn't that all Twilight princess is for the Wii? The same fucking thing as the Gamecube version just with more intuitive controls? So why would they sell it at a cheaper price if both were released about the same time? (the Wii version was released before the GC version...)

And hell no, that early on in the Wii's development, if Twilight Princess had been done exclusively for the Wii, it would look EXACTLY the same as it does now.
If they had waited a year or two later (Metroid Prime 3) then yeah, they definitely could have gave it better graphics. But if you honestly expected better graphics than the already wonderful graphics, you've got to be an idiot.

Stand by your point all you want, that doesn't change the point into not being fucking retarded. I could understand if you thought that the GC version is better purely because you don't want to use Wii controls. But saying you don't like it because it's a "recycled game" is just bullshit...

#17
Plasmic Fury

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QUOTE (bloodvayne @ May 22 2008, 07:48 PM) <{POST_SNAPBACK}>
Stand by your point all you want, that doesn't change the point into not being fucking retarded. I could understand if you thought that the GC version is better purely because you don't want to use Wii controls. But saying you don't like it because it's a "recycled game" is just bullshit...


Maybe calling the Wii a recycled game is a little extreme, although the Wii version impresses me less, because in essence the graphics are able to run on the gamecube, then they just changed around the game adding Wii controls. Since though, the graphics can run on GC that makes the GC version that much more increadble graphics wise.

The GC version impresses me a lot more because it pushes the system to the extreme graphics wise. If we talked straight controls I would go as far as to say the controls are slighty funer on the Wii.

For a Wii game its good, but for a GC game its excellent imo

#18
bloodvayne

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QUOTE (Plasmic Fury @ May 22 2008, 08:07 PM) <{POST_SNAPBACK}>
The GC version impresses me a lot more because it pushes the system to the extreme graphics wise. If we talked straight controls I would go as far as to say the controls are slighty funer on the Wii.


Like I said tho, for a RELEASE game for the Wii, you cannot deny that those graphics weren't amazing. TBH they're better than most games on the console now. The only two I can think with better graphics are SSBB and Metroid Prime 3, both of which came out much later after release, so there was a lot more time to test out the graphical functionality of the Wii for those games.
Also as I mentioned, SSBB even brought models pretty much direct from Twilight Princess, meaning that the graphics didn't need that much of an update.
So, what I'm saying is, it's ridiculous to give the Wii version a lower score just because of the graphics. The only real reasons to give one a lesser score than the other is control preference.

As much as I thought Twilight Princess was pretty bland for a Zelda game, I'm glad it was put on the Wii, at least the so called "gimmicky(I hate that word)" controls gave the bland game a lot more flavor.

So I'm sorry if I'm seeming like sortof an asshole coming across my points, but I have to defend my games (amazing or otherwise) and what I like about them.

#19
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QUOTE (bloodvayne @ May 22 2008, 10:22 PM) <{POST_SNAPBACK}>
So I'm sorry if I'm seeming like sortof an asshole coming across my points, but I have to defend my games (amazing or otherwise) and what I like about them.


No, I like it when you bring up some valid points. I was too harsh in my early posts. But let me try to explain further.

Twilight Princess is considered a Wii game. It didnt start out production on the Wii though, it was a gamecube game at the start as you know.

Im saying , that if nintendo started production only for Wii back in the day, I believe a much better zelda could potentially be produced.

The Wii version is the gamecube game with cooler controls. This is good for a lot of people, and does add some new elements to gameplay, but its on 2 different consoles, which could techincally mean that it comprimises some quailty in the process.

Now its not fair to rate the game lower on Wii because it could have been so much better. But in my point of view, the quick jump from gamecube to Wii left Wii with essentailly a gamecube game with Wii controls. When Wii releases a new Zelda game and it's only on Wii then ill be happy.

Id just like to point out that this is the first Zelda game that was produced for two different nintendo consoles.


In my review both games are still 9.8/10 IMO. The story doesnt really lower the experiance for me. I still had quite a blast playing that game. I really enjoy the fact that it took lots of elements from OoT.

#20
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I remember jumping of cliffs like a billion times..




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