Terran units up on Starcraft2.com
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Starcraft 2 Updates
Started by
Luther_Vespers
, Jun 22 2007 03:00 PM
#81
Posted 03 August 2007 - 03:23 PM
#82
Posted 03 August 2007 - 05:05 PM
"Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me."
#83
Posted 03 August 2007 - 05:43 PM
#84
Posted 03 August 2007 - 09:24 PM
IDK y the tanks have to spread their treads in seige mode, makes them look retarded.
And wtf are those? trees??? Infantry can pass Medium and Large cant?
And wtf are those? trees??? Infantry can pass Medium and Large cant?
#85
Posted 03 August 2007 - 11:34 PM
Deployed the new siege tank looks freaking insane, undeployed they look a bit dull... Guess I'll have to wait for a gameplay video before making a judgement, everything looks way better in the videos.
#86
Posted 04 August 2007 - 08:16 AM
"Recent improvements have included the addition of bay facilities to carry a number of SCVs while the command center is in transit. This facilitates rapid exploitation of fresh mineral fields or vespene pockets, as well as supplying a handy shelter for the SCVs in case of enemy action."
Oh man. Terrans just got pimped... seriously cool stuff, I'm loving the new tanks
Reapers with their demo charges seem like awesome hit and run base attackers - running in, destroying your supply depots and then raping your eco, and then running away. Ugh
Anyway, as I said, I just can't wait for Zerg info now
If Terran and Protoss are anything to go by, we're going to have some epic units and abilities 
They've not actually changed the tank that much - it's deceptive
The darkening of the texture makes it look a lot grittier - makes a whole world of difference. Obviously the model has been adjusted a bit, but really it's just a case of taking away the clowny cartoony look and making it much darker. I'm sure Terran players will be duly happy
Oh man. Terrans just got pimped... seriously cool stuff, I'm loving the new tanks
They've not actually changed the tank that much - it's deceptive

#87
Posted 04 August 2007 - 09:41 AM
wow...impressive...all I can say
is that Raynor in the concept art stepping on the zergling? Raynor is x10 cooler, as impossible as Raynor being any cooler sounds. GG zerg and toss, we got the most badass hero in the campaign!
also note that the factions seem to now have their own coat of arms thing, sorta; emblem
in the screenshot of the ghost section, some terran units have the yellow officer/veteran rank thing above them (don't know what it's called in english), meaning units can gain rank now? will it make veteran units tougher as in ra2 or just a cool thing to reflect how many kills they have?
remember soul hunters who do more damage with more kills, apparently terran will have a similar "veteran" thing I guess
damn I feel like such a tool "omg dats teh new seigetank lol"
is that Raynor in the concept art stepping on the zergling? Raynor is x10 cooler, as impossible as Raynor being any cooler sounds. GG zerg and toss, we got the most badass hero in the campaign!
also note that the factions seem to now have their own coat of arms thing, sorta; emblem
in the screenshot of the ghost section, some terran units have the yellow officer/veteran rank thing above them (don't know what it's called in english), meaning units can gain rank now? will it make veteran units tougher as in ra2 or just a cool thing to reflect how many kills they have?
remember soul hunters who do more damage with more kills, apparently terran will have a similar "veteran" thing I guess
damn I feel like such a tool "omg dats teh new seigetank lol"

#88
Posted 04 August 2007 - 11:05 AM
QUOTE (Brave_Zealot @ Aug 4 2007, 03:41 PM) <{POST_SNAPBACK}>
is that Raynor in the concept art stepping on the zergling? Raynor is x10 cooler, as impossible as Raynor being any cooler sounds. GG zerg and toss, we got the most badass hero in the campaign!
Actually, I think it's Tychus Findlay, the guy you see getting his armor put on in the trailer Blizzard used to announce the game.
#89
Posted 04 August 2007 - 12:32 PM
I really hope that the how many kills a unit has effects the units attack or defense. I all the tanks to be the same, not "OMG HERO TANK!! FOCUS FIRE ON IT!!!!"
#90
Posted 04 August 2007 - 12:52 PM
#91
Posted 04 August 2007 - 01:06 PM
terran tech tree
http://www.flickr.com/photo_zoom.gne?id=10...5176&size=o
protoss tech tree
http://www.flickr.com/photo_zoom.gne?id=10...5132&size=o
http://www.flickr.com/photo_zoom.gne?id=10...5176&size=o
protoss tech tree
http://www.flickr.com/photo_zoom.gne?id=10...5132&size=o
#92
Posted 04 August 2007 - 02:29 PM
"Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me."
#93
Posted 04 August 2007 - 04:27 PM
QUOTE (Kiron @ Aug 5 2007, 03:52 AM) <{POST_SNAPBACK}>
Starcraft 1.5 looks shit
It's taken them what? 4 years of Development for this?.
It's taken them what? 4 years of Development for this?.
Those techtrees aren't complete. If they are, then the Terrans have lost the Reaper and Medic and the Protoss have lost the Reaver.
#94
Posted 04 August 2007 - 05:14 PM
ok ok....how long do u guys think its gonna be untill the playble demo leaks from blizzcon????
i hope it does cause if it doesnt at all me gonna be mad....
i hope it does cause if it doesnt at all me gonna be mad....
#95
Posted 04 August 2007 - 05:32 PM
QUOTE (RaiDK @ Aug 5 2007, 05:27 AM) <{POST_SNAPBACK}>
Those techtrees aren't complete. If they are, then the Terrans have lost the Reaper and Medic and the Protoss have lost the Reaver.
terrans didn't loose the reaper, look at the right of barracks they didn't loose medics either, look at the read letters in barracks
I think you need glasses
#96
Posted 04 August 2007 - 10:12 PM
You can see meds in the gameplay vids! Reavers tho...if those are taken out, it's time to go to war!
"Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety." -Benjamin Franklin.
I offer SC2 coaching for $25/hr, msg if interested
I offer SC2 coaching for $25/hr, msg if interested
#97
Posted 05 August 2007 - 07:39 AM
QUOTE (Fritobag @ Aug 5 2007, 04:12 AM) <{POST_SNAPBACK}>
You can see meds in the gameplay vids! Reavers tho...if those are taken out, it's time to go to war!
You and your Reaver drops Frito

#98
Posted 05 August 2007 - 08:06 AM

Interceptors look a little small...

Terrans overreacting to a ling rush
Are those veteran siegetanks?

2 Thors...

Cartoony. No matter how much you claim otherwise...
More SC2 Screenshots!
QUOTE (Jarett @ Feb 17 2008, 08:41 AM) <{POST_SNAPBACK}>
I think console shooters suck balls.
#99
Posted 05 August 2007 - 09:59 AM
I agree, the screenies look kind of cartoony - but really, in videos and with all the animations, the game as a whole really doesn't feel that cartoony
The graphics don't matter though, haha. Thoughts on the RPG style single player campaign? I like the idea of earning money to unlock the techtree, could be fun

#100
Posted 05 August 2007 - 10:13 AM
QUOTE (Vengeance @ Aug 5 2007, 10:59 PM) <{POST_SNAPBACK}>
Thoughts on the RPG style single player campaign? I like the idea of earning money to unlock the techtree, could be fun 
That doesnt sound good. I hope they give it a proper story rather than follow EA's C&C formula of touring the world and completing random objectives (which seems to fit well with an RPG style).
It was also revealed at Blizzcon that cinematics between levels will be interactive. You play as Raynor and you get to choose what to say and stuff...
QUOTE (Jarett @ Feb 17 2008, 08:41 AM) <{POST_SNAPBACK}>
I think console shooters suck balls.
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