Hey, if anyone wants to add me on Brawl, I'll play when I'm not playin L4D.
2020-2439-8577
I'd rather have a few friendly one on one matches before I start joining a tourney.
There's like no one on Wifi but my friends, it'd be great to play again.
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Super Smash Bros. Brawl Discussion Thread
Started by
Zllig
, Mar 06 2007 08:39 PM
#7861
Posted 28 November 2008 - 08:36 PM

Curiouser and curiouser...
#7862
Posted 28 November 2008 - 09:03 PM
QUOTE (Eraserhead @ Nov 29 2008, 11:33 AM) <{POST_SNAPBACK}>
Hey, if anyone wants to add me on Brawl, I'll play when I'm not playin L4D.
2020-2439-8577
I'd rather have a few friendly one on one matches before I start joining a tourney.
There's like no one on Wifi but my friends, it'd be great to play again.
2020-2439-8577
I'd rather have a few friendly one on one matches before I start joining a tourney.
There's like no one on Wifi but my friends, it'd be great to play again.
well thing is, the wi-fi is laggy as hell mate
#7863
Posted 29 November 2008 - 10:02 AM
QUOTE (RoieTRS @ Nov 1 2008, 11:15 AM) <{POST_SNAPBACK}>
Wait, what's wrong with yoshi's recovery? "Less than adequate"? Not a good reason, but I can see it nonetheless. Whose recovery IS adequate? Marth's? IMO yoshi's got him beat. Pit's? His beats everyone's, but you can't attack during it. 3D's? Probably the best in the game, yet still not what I'd call "Adequate". I can honestly see why its more bad than good, but somethings, like being able to up+B and then double jump, is a plus. I'm not saying its good, I'm just saying its not as bad as you think.
Yoshi's recovery IS less than adequate, because it depends on the double jump more than the up+b, he can get screwed mid jump. For example, try to work this in your head. Yoshi vs Marth. Yoshi is at the right hand side of Final Destination, recovering from a blow, marth is nearing him at the edge coming from the left. Yoshi uses his double jump and appears just over the ledge, marth Fsmashes him. It doesn't send Yoshi particularly far, but now his double jump is gone. He attempts to up B unsuccessfully, the small jump not being enough to close the distance, and he dies.
Everyone's Up+B with the exception of pit, can use their Up+Bs again if they are hit. It refreshes the use of the move that is the staple to recovery for almost all chars. If you double jump and are struck again, you do not get another double jump. And if that is your only way of recovering, you're fucked two ways to sunday.
TBH, overswarm was being nice about it. Yoshi is BAD. There is onyl one character that he makes a good counter for, and that is Olimar. Neutral B into DSmash = no more pikmin, which in turn = no more olimar soon enough


<-- Mains.
#7864
Posted 29 November 2008 - 10:56 AM
My Christmas holiday begins on the 12th of December. If you guys want I'll go about organising a online tourney then.
#7865
Posted 29 November 2008 - 05:03 PM
QUOTE (Kung-Fu-Kai @ Nov 28 2008, 08:00 PM) <{POST_SNAPBACK}>
well thing is, the wi-fi is laggy as hell mate
Not anymore (mine anyway).

Curiouser and curiouser...
#7866
Posted 30 November 2008 - 08:28 AM
QUOTE (Eraserhead @ Nov 29 2008, 10:00 PM) <{POST_SNAPBACK}>
Not anymore (mine anyway).
Uh all that appears to be doing is portforwarding your wii... I didn't look for long so I might be wrong.
#7867
Posted 30 November 2008 - 12:23 PM
Well my friends and I used to lag like hell, we all did that, now we don't lag. Make sense?

Curiouser and curiouser...
#7868
Posted 03 December 2008 - 04:36 AM
Just to cheer C up 
QUOTE (Overswarm)
Pokémon trainer is cooooooooooool. He's also fun!!!.... and not very good competitively. The lackluster recovery of all three pokémon make their stocks disappear incredibly fast against a watchful opponent. PT's damage racking potential is through the roof, and he DOES have some good KO options, but many of them (especially with Ivysaur!) are situational. PT was originally thought to be a character that had no counterpicks because you could switch to a different character throughout the match, but we have seen that there are a number of characters that do well against all three... and more importantly, even if one of the pokémon can do well against a character it doesn't mean that will make up for the poor performance of the other two!
Despite all his drawbacks, PT would be considered a decent character. He has enough mix-ups and options in his gameplay that a smart player can really take him to a new level. For what he lacks, he makes up for in other areas for each of the pokémon. Squirtle can't take much abuse and can be gimped if he's not careful, but he's got a great in-and-out style of attack that is similar to Wario and Jiggs. Ivysaur has one of the worst recoveries in the game, but has bullet seed that adds enough damage in one or two volleys to make his opponent's life as short as Ivysaur's. Charizard is a big target and moves slow in the air, but he moves incredibly fast on the ground and has a great grab game.
What really holds them back is the time limit. The longer PT is out, the weaker the PT's pokémon of choice gets. That means if I'm facing a squirtle and I'm at high %, I can easily camp him out on the ledge or by simply hitting him away and running. Once he gets tired, his once powerful u-smash KO is no longer worth how difficult it is to land. The worst part is once you hit down+b, the opponent gets a free hit on you.... often a fully charged smash!
If a PT player comes along that is really innovative and uses all the options and is able to solve the crisis of fatigue, we could see PT doing some damage. Until then, it's not going to just be the top tiers that are going to hurt him.
Despite all his drawbacks, PT would be considered a decent character. He has enough mix-ups and options in his gameplay that a smart player can really take him to a new level. For what he lacks, he makes up for in other areas for each of the pokémon. Squirtle can't take much abuse and can be gimped if he's not careful, but he's got a great in-and-out style of attack that is similar to Wario and Jiggs. Ivysaur has one of the worst recoveries in the game, but has bullet seed that adds enough damage in one or two volleys to make his opponent's life as short as Ivysaur's. Charizard is a big target and moves slow in the air, but he moves incredibly fast on the ground and has a great grab game.
What really holds them back is the time limit. The longer PT is out, the weaker the PT's pokémon of choice gets. That means if I'm facing a squirtle and I'm at high %, I can easily camp him out on the ledge or by simply hitting him away and running. Once he gets tired, his once powerful u-smash KO is no longer worth how difficult it is to land. The worst part is once you hit down+b, the opponent gets a free hit on you.... often a fully charged smash!
If a PT player comes along that is really innovative and uses all the options and is able to solve the crisis of fatigue, we could see PT doing some damage. Until then, it's not going to just be the top tiers that are going to hurt him.
#7869
Posted 03 December 2008 - 06:22 AM
How does that cheer me up? I need to be super elite to simply not suck with PT.....no fair.
Oh well I love playing PT too much to ever change. And I know you fear my squirtle.
#7870
Posted 03 December 2008 - 02:47 PM
#7871
Posted 09 December 2008 - 09:09 PM
If you haven't seen this yet...WATCH IT NOW.
May I suggest getting a change of pants ready beforehand?
May I suggest getting a change of pants ready beforehand?

I beat Jarett in Tetris. Once. Then he beat me four times straight. But still, I beat him once!
#7872
Posted 09 December 2008 - 09:35 PM
#7873
Posted 09 December 2008 - 11:01 PM
QUOTE (Eraserhead @ Dec 9 2008, 09:32 PM) <{POST_SNAPBACK}>
ROFL wtf were they shouting about?
WOMBO COMBO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHHHHHHHHHH

I beat Jarett in Tetris. Once. Then he beat me four times straight. But still, I beat him once!
#7874
Posted 10 December 2008 - 12:38 AM
ok ok, it not laggy for me anymore since i upgraded my internet
if u want my FC plz PM me
My friend list is quite empty
if u want my FC plz PM me
My friend list is quite empty
#7875
Posted 10 December 2008 - 05:01 AM
QUOTE (Anth0ny @ Dec 9 2008, 09:06 PM) <{POST_SNAPBACK}>
If you haven't seen this yet...WATCH IT NOW.
May I suggest getting a change of pants ready beforehand?
May I suggest getting a change of pants ready beforehand?
I just jizzed in my pants. That was waaaay too epic of a combo. I miss melee T_T
YouはShock! | SUPAA | Tunnel Snakes Rule!
#7876
Posted 10 December 2008 - 03:35 PM
QUOTE (Anth0ny @ Dec 10 2008, 03:58 AM) <{POST_SNAPBACK}>
WOMBO COMBO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHHHHHHHHHHHHHHHHHHHHHH
Melee Knee = Jizz.
#7877
Posted 11 December 2008 - 11:38 AM
My current friend code is 1461-5939-3475. After tuesday next week I will have another one when I switch Wii's so I'll post my other friend code.
YouはShock! | SUPAA | Tunnel Snakes Rule!
#7878
Posted 11 December 2008 - 06:48 PM
QUOTE (Kiyo @ Dec 11 2008, 04:35 PM) <{POST_SNAPBACK}>
My current friend code is 1461-5939-3475. After tuesday next week I will have another one when I switch Wii's so I'll post my other friend code.
I guess you intend this for the other thread
#7879
Posted 12 December 2008 - 12:43 AM
out of interest, how many people managed to beat Boss Battles on Intense? i did it on Very Hard and got close a few times, but have since given up.
ever drank Bailey's from a shoe?
#7880
Posted 12 December 2008 - 07:25 PM
QUOTE (old gregg @ Dec 12 2008, 12:40 AM) <{POST_SNAPBACK}>
out of interest, how many people managed to beat Boss Battles on Intense? i did it on Very Hard and got close a few times, but have since given up.
lol singleplayer


<-- Mains.
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